Nothing
when("the Maker starts a game", function(context) {
context$game <- "game"
})
then("the Maker waits for a Breaker to join", function(context) {
expect_equal(context$game, "game")
})
given("the Maker has started a game with the word {string}", function(x, context) {
context$word <- x
})
when("the Breaker joins the Maker's game", function(context) {
})
then("the Breaker must guess a word with {int} characters", function(n, context) {
expect_equal(nchar(context$word), n)
})
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