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#' Convert simple polygon to a \code{SpatialPolygons} object
#'
#' This function takes a simple polygon and attempts to
#' convert it to a \code{\link[sp]{SpatialPolygons}} object.
#' This list is assumed to have components \code{x} and
#' \code{y} that define the boundary of the polygon.
#'
#' @param x A list with components \code{x} and \code{y}.
#' @param ID The name of the resulting polygon. Default is
#' \code{"border"}.
#'
#' @return A \code{\link[sp]{SpatialPolygons}} object
#' @export
#' @author Joshua French
#' @examples
#' angle = seq(0, 2 * pi, len = 100)
#' poly = list(x = cos(angle), y = sin(angle))
#' plot(poly, type = "l", asp = 1)
#' sppoly = poly2SpatialPolygons(poly)
#' library(sp)
#' plot(sppoly, axes = TRUE, asp = 1)
poly2SpatialPolygons = function(x, ID = "border") {
if (!is.list(x)) {
stop("x must be a list with components x and y")
}
if(is.null(x$x) | is.null(x$y)) {
stop("x must have components x and y")
}
sppoly = sp::Polygon(cbind(x$x, x$y), hole = FALSE)
sppoly = sp::Polygons(list(sppoly), ID = ID)
sp::SpatialPolygons(list(sppoly))
}
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