README.md

ptrackr

Both tracking in 2D and 3D work well.

For a large number of points, looping over short trackit-functions and removing the particles that have settled makes things a lot faster. That's the purpose of the function loopit_2D3D.

other things to do:



janjansen86/ptrackr documentation built on May 18, 2019, 2:38 p.m.