setOldClass("Krig")
#' S4 class for maps
#'
#' The \code{map} class allows maps to be treated as objects, on which methods can be applied to transform them. It has several sub-classes, and new methods or sub-classes can be contributed to this package.
#'
#' @name map-class
#' @rdname map-class
#' @exportClass map
#' @author Joel Gombin
#' @section Slots:
#' \describe{
#' \item{\code{sp}:}{An object of \code{SpatialPolygonsDataFrame} class, with at least an ID variable in the \code{data.frame}.}
#' \item{\code{data}:}{A \code{data.frame}, with the data to be mapped.}
#' }
#'
setClass("map",
representation(
sp = "SpatialPolygonsDataFrame",
data = "data.frame"))
#' S4 class for choropleth maps
#'
#' The \code{map.choropleth} class is a sub-class of the \code{map} class, for choropleth maps.
#'
#' @name map.choropleth-class
#' @rdname map.choropleth-class
#' @exportClass map.choropleth
#' @author Joel Gombin
#' @seealso \code{\link{map}}, \code{\link{map.tps}}, \code{\link{map.loess}}
#' @section Slots:
#' \describe{
#' \item{\code{varname}:}{The name of the variable to be mapped, from \code{data}. Passed as a \code{character}.}
#' \item{\code{sp.key}:}{The name of the ID variable from the \code{sp}.}
#' \item{\code{data.key}:}{The name of the ID variable frome the \code{data}.}
#' \item{\code{cuts}:}{Vector of values used as breaks for the class intervals.}
#' \item{\code{cut.method}:}{Method used to provide the class intervals. See \code{style} in the \code{\link{classIntervals}} function from the \code{classInt} package.}
#' \item{\code{cols}:}{Vector of colors of the polygons to be plotted.}
#' \item{\code{col}:}{Palette to be used.}
#' \item{\code{NA.white}:}{If \code{TRUE}, \code{NA} values are represented in white, if \code{FALSE} with shades.}
#' \item{\code{borders}:}{The color in which the borders of polygons should be drawn.}
#' \item{\code{legend}:}{A list with the parameters of the legend. If it is an empty list, no legend will be drawn.}
#' \item{\code{na.values}:}{A vector, the same length as the variable to be plotted, with logical values. \code{TRUE} when the variable to be plotted is \code{NA}.}
#' \item{\code{palette}:}{Name of the color palette to use.}
#' \item{\code{order}:}{Logical, "normal" or "reverse".}
#' \item{\code{margins}:}{A vector of numerics, the four margins (in textlines) of the plot.}
#' }
setClass(
Class="map.choropleth",
representation=representation(
varname = "character",
sp.key = "character",
data.key = "character",
cuts = "numeric",
cut.method = "character",
cols = "character",
col = "character",
NA.white= "logical",
borders="character",
legend = "list",
na.values = "logical",
palette = "character",
order = "character",
margins = "numeric"
),
contains="map"
)
#' S4 class for thin plate spline regressed maps
#'
#' The \code{map.tps} class is a sub-class of the \code{map} class, for thin plate spline regressed maps.
#'
#' @name map.tps
#' @rdname map.tps
#' @exportClass map.tps
#' @author Joel Gombin
#' @aliases map.tps-class
#' @seealso \code{\link{map}}, \code{\link{map.choropleth}}, \code{\link{map.tps}}
#' @section Slots:
#' \describe{
#' \item{\code{varname}:}{The name of the variable to be mapped, from \code{data}. Passed as a \code{character}.}
#' \item{\code{sp.key}:}{The name of the ID variable from the \code{sp}.}
#' \item{\code{data.key}:}{The name of the ID variable frome the \code{data}.}
#' \item{\code{contours}:}{A \code{logical}, whether the contours should be drawn.}
#' \item{\code{points}:}{A \code{logical}, whether the initial points should be drawn.}
#' \item{\code{xrange}:}{\code{Numeric}, number of grid points on the \code{x} axis.}
#' \item{\code{yrange}:}{\code{Numeric}, number of grid points on the \code{y} axis.}
#' \item{\code{frame}:}{An object of the \code{SpatialPolygons}, with the external contour of the \code{SpatialPolygonsDataFrame}.}
#' \item{\code{inter}:}{A \code{list} of class \code{Krig}, result of the \code{\link[fields]{Tps}} function.}
#' \item{\code{donnees}:}{A \code{list} containing the pixels coordinates and estimated values.}
#' \item{\code{col}:}{A \code{character}, the name of the color palette to use.}
#' \item{\code{diverg}:}{A \code{logical}, whether the values are divergent or not.}
#' \item{\code{diverg.zero}:}{A \code{numeric}, if the values are divergent, the value of the cutting point.}
#' \item{\code{legend}:}{A \code{list} with the parameters of the legend. If it is an empty list, no legend will be drawn.}
#' }
setClass(
Class="map.tps",
representation=representation(
varname = "character",
sp.key = "character",
data.key = "character",
contours = "logical",
points="logical",
xrange="numeric",
yrange="numeric",
frame="SpatialPolygons",
inter="Krig",
donnees="list",
col="character",
diverg = "logical",
diverg.zero = "numeric",
legend = "list"
),
contains="map"
)
#' S4 class for local-fitted (loess) maps
#'
#' The \code{map.loess} class is a sub-class of the \code{map} class, for local-fitted (loess) maps.
#'
#' @name map.loess-class
#' @rdname map.loess-class
#' @exportClass map.loess
#' @author Joel Gombin
#' @seealso \code{\link{map}}, \code{\link{map.choropleth}}, \code{\link{map.tps}}
#' @section Slots:
#' \describe{
#' \item{\code{varname}:}{The name of the variable to be mapped, from \code{data}. Passed as a \code{character}.}
#' \item{\code{sp.key}:}{The name of the ID variable from the \code{sp}.}
#' \item{\code{data.key}:}{The name of the ID variable frome the \code{data}.}
#' \item{\code{contours}:}{A \code{logical}, whether the contours should be drawn.}
#' \item{\code{points}:}{A \code{logical}, whether the initial points should be drawn.}
#' \item{\code{xrange}:}{\code{Numeric}, number of grid points on the \code{x} axis.}
#' \item{\code{yrange}:}{\code{Numeric}, number of grid points on the \code{y} axis.}
#' \item{\code{span}:}{A \code{numeric} which controls the degree of smoothing (see the \code{\link{loess}} function).}
#' \item{\code{frame}:}{An object of the \code{SpatialPolygons}, with the external contour of the \code{SpatialPolygonsDataFrame}.}
#' \item{\code{inter}:}{A \code{list} containing the pixels coordinates and estimated values.}
#' \item{\code{df}:}{A \code{data.frame} containing the initial data.}
#' \item{\code{palette}:}{A \code{character}, the name of the color palette to be used.}
#' \item{\code{legend}:}{A \code{list} with the parameters of the legend. If it is an empty list, no legend will be drawn.}
#' }
setClass(
Class="map.loess",
representation=representation(
varname = "character",
sp.key = "character",
data.key = "character",
contours = "logical",
points="logical",
xrange="numeric",
yrange="numeric",
span="numeric",
frame="SpatialPolygons",
inter="list",
df="data.frame",
palette = "character",
legend = "list"
),
contains="map"
)
#' S4 class for flow maps
#'
#' The \code{map.flow} class is a sub-class of the \code{map} class, for flow maps.
#'
#' @name map.flow
#' @rdname map.flow
#' @exportClass map.flow
#' @author Joel Gombin
#' @aliases map.flow-class
#' @seealso \code{\link{map}}
#' @section Slots:
#' \describe{
#' \item{\code{varname}:}{The name of the variable to be mapped, from \code{data}. Passed as a \code{character}.}
#' \item{\code{sp.key}:}{The name of the ID variable from the \code{sp}.}
#' \item{\code{data.orig}:}{The name of the origin ID variable from the \code{data.frame}.}
#' \item{\code{data.dest}:}{The name of the destination ID variable from the \code{data.frame}.}
#' \item{\code{arrow.type}:}{The name of the variable, if any, that categorizes the arrows.}
#' \item{\code{arrow.colors}:}{The colors used to represent the arrows or the different types of arrows.}
#' }
setClass(
Class="map.flow",
representation=representation(
varname = "character",
sp.key = "character",
data.orig = "character",
data.dest = "character",
arrow.type = "character",
arrows.colors = "character"
),
contains="map"
)
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