R/CRinit_audio.R

#' Initializes audio system
#'
#' Initializes audio system, must be called before loading/playing wavs

CRinit_audio <- function() {

  invisible( .Call("SDLinit_audio", PACKAGE = "SDLDLL") )
}
lorweiuk/CREx documentation built on May 30, 2019, 3:44 p.m.