#' Define eventgrade interpretations
#'
#' Define the interpretation of eventgrades associated with events.
#'
#' @return a tibble with columns "skill", "eventgrade", "evaluation_code" (the equivalent DataVolley code, if there is one), "evaluation", and "win_loss"
#'
#' @seealso \code{\link{pv_read}}
#'
#' @examples
#' pv_default_eventgrades()
#'
#' @export
pv_default_eventgrades <- function() {
tribble(~skill, ~eventgrade, ~evaluation_code, ~evaluation, ~win_loss,
"Serve", 0L, "=", "Error", -1L,
"Serve", 1L, "-", "Negative, opponent free attack", 0L, ## opp perfect pass
"Serve", 2L, "!", "OK, no first tempo possible", 0L,
"Serve", 3L, "#", "Ace", 1L,
"Serve", 4L, "+", "Positive, opponent some attack", 0L,
"Pass", 0L, "=", "Error", -1L,
"Pass", 1L, "-/", "Negative/poor pass", 0L, ## highball-only, or no attack at all (only freeball)
"Pass", 2L, "!", "OK, no first tempo possible", 0L,
"Pass", 3L, "#+", "Perfect/positive pass", 0L,
"Spike", 0L, "=", "Error", -1L,
"Spike", 1L, "~", "Spike in play", 0L,
"Spike", 3L, "#", "Winning attack", 1L,
"Block", 0L, "/", "Invasion", -1L, ## net touch or invasion. Note that block errors by convention in DV are kills off the block
"Block", 1L, "+", "Positive, block touch", 0L,
"Block", 2L, "#", "Winning block", 1L, ## solo block
"Block", 3L, "#", "Winning block", 1L, ## multiplayer block
"Defense", 0L, "=", "Error", -1L,
"Defense", 1L, "-/", "Negative/poor dig", 0L, ## highball-only, or no attack at all (only freeball)
"Defense", 2L, "!", "OK, no first tempo possible", 0L,
"Defense", 3L, "#+", "Perfect/positive dig", 0L,
"Set", 0L, "=", "Error", -1L,
"Set", 1L, NA_character_, "Set in play", 0L,
"Set", 2L, NA_character_, "Assist", 0L)##,
##"Freeball", 0L, "Error", -1L,
##"Freeball", 1L, "Poor", 0L,
##"Freeball", 2L, "Good", 0L,
##"Freeball", 3L, "Perfect", 0L)
}
#' Define errortype interpretations
#'
#' Define the interpretation of errortypes associated with events.
#'
#' @return a tibble with columns "skill", "errortype", and "evaluation"
#'
#' @seealso \code{\link{pv_read}}
#'
#' @examples
#' pv_default_errortypes()
#'
#' @export
pv_default_errortypes <- function() {
tribble(~skill, ~errortype, ~evaluation,
"Spike", 0L, NA_character_, ##"No error", ## should this be error type not recorded?
"Spike", 1L, "Attack out",
"Spike", 2L, "Blocked",
"Spike", 3L, "Attack in net",
"Spike", 4L, "Net contact",
"Serve", 0L, NA_character_, ## not an error
"Serve", 1L, "Ball in net",
"Serve", 2L, "Ball out - long",
"Serve", 3L, "Ball out - side"
)
}
#' Define subevent interpretations
#'
#' Define the interpretation of subevents associated with events.
#'
#' @return a tibble with columns "skill", "subevent", and "evaluation"
#'
#' @seealso \code{\link{pv_read}}
#'
#' @examples
#' pv_default_subevents()
#'
#' @export
pv_default_subevents <- function() {
tribble(~skill, ~subevent, ~evaluation,
"Spike", 0L, "Hard spike", ## unspecified, defaults to hard spike
"Spike", 1L, "Soft spike/topspin",
"Spike", 2L, "Setter tip",
"Spike", 3L, "Hard spike",
"Spike", 4L, "Spike off the block",
"Serve", 0L, "Unknown serve type",
"Serve", 1L, "Jump serve",
"Serve", 2L, "Jump-float serve",
"Serve", 3L, "Float serve",
"Serve", 4L, "Topspin serve"
)
}
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