#' Get the BEAST2 main class name.
#'
#' One way to fix the error
#' \code{no main manifest attribute}
#' is to specify the main class name.
#' @return the BEAST2 main class name
#' @examples
#' get_beast2_main_class_name()
#' @author Richèl J.C. Bilderbeek
#' @export
get_beast2_main_class_name <- function() {
"beast.app.beastapp.BeastLauncher"
}
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