inst/dynports/EGL.R

dynbind("EGL","
eglBindAPI(I)I;
eglBindTexImage(*v*vi)I;
eglChooseConfig(*v*i**vi*i)I;
eglCopyBuffers(*v*v*v)I;
eglCreateContext(*v*v*v*i)*v;
eglCreatePbufferFromClientBuffer(*vI*v*v*i)*v;
eglCreatePbufferSurface(*v*v*i)*v;
eglCreatePixmapSurface(*v*v*v*i)*v;
eglCreateWindowSurface(*v*vi*i)*v;
eglDestroyContext(*v*v)I;
eglDestroySurface(*v*v)I;
eglGetConfigAttrib(*v*vi*i)I;
eglGetConfigs(*v**vi*i)I;
eglGetCurrentContext()*v;
eglGetCurrentDisplay()*v;
eglGetCurrentSurface(i)*v;
eglGetDisplay(*v)*v;
eglGetError()i;
eglGetProcAddress(*c)*p;
eglInitialize(*v*i*i)I;
eglMakeCurrent(*v*v*v*v)I;
eglQueryAPI()I;
eglQueryContext(*v*vi*i)I;
eglQueryString(*vi)*c;
eglQuerySurface(*v*vi*i)I;
eglReleaseTexImage(*v*vi)I;
eglReleaseThread()I;
eglSurfaceAttrib(*v*vii)I;
eglSwapBuffers(*v*v)I;
eglSwapInterval(*vi)I;
eglTerminate(*v)I;
eglWaitClient()I;
eglWaitGL()I;
eglWaitNative(i)I;
")
EGL_ALPHA_MASK_SIZE=0x303E
EGL_ALPHA_SIZE=0x3021
#EGLAPI=
#EGLAPIENTRY=
#EGLAPIENTRYP=EGLAPIENTRY *
EGL_BACK_BUFFER=0x3084
EGL_BAD_ACCESS=0x3002
EGL_BAD_ALLOC=0x3003
EGL_BAD_ATTRIBUTE=0x3004
EGL_BAD_CONFIG=0x3005
EGL_BAD_CONTEXT=0x3006
EGL_BAD_CURRENT_SURFACE=0x3007
EGL_BAD_DISPLAY=0x3008
EGL_BAD_MATCH=0x3009
EGL_BAD_NATIVE_PIXMAP=0x300A
EGL_BAD_NATIVE_WINDOW=0x300B
EGL_BAD_PARAMETER=0x300C
EGL_BAD_SURFACE=0x300D
EGL_BIND_TO_TEXTURE_RGB=0x3039
EGL_BIND_TO_TEXTURE_RGBA=0x303A
EGL_BLUE_SIZE=0x3022
EGL_BUFFER_DESTROYED=0x3095
EGL_BUFFER_PRESERVED=0x3094
EGL_BUFFER_SIZE=0x3020
EGL_CLIENT_APIS=0x308D
EGL_COLOR_BUFFER_TYPE=0x303F
EGL_CONFIG_CAVEAT=0x3027
EGL_CONFIG_ID=0x3028
EGL_CONFORMANT=0x3042
EGL_CONTEXT_CLIENT_TYPE=0x3097
EGL_CONTEXT_CLIENT_VERSION=0x3098
EGL_CONTEXT_LOST=0x300E
EGL_CORE_NATIVE_ENGINE=0x305B
#EGL_DEFAULT_DISPLAY=((EGLNativeDisplayType)0)
EGL_DEFAULT_DISPLAY=0
EGL_DEPTH_SIZE=0x3025
EGL_DISPLAY_SCALING=10000
#EGL_DONT_CARE=((EGLint)-1)
EGL_DONT_CARE=-1
EGL_DRAW=0x3059
EGL_EXTENSIONS=0x3055
EGL_FALSE=0
EGL_GREEN_SIZE=0x3023
EGL_HEIGHT=0x3056
EGL_HORIZONTAL_RESOLUTION=0x3090
EGL_LARGEST_PBUFFER=0x3058
EGL_LEVEL=0x3029
EGL_LUMINANCE_BUFFER=0x308F
EGL_LUMINANCE_SIZE=0x303D
EGL_MATCH_NATIVE_PIXMAP=0x3041
EGL_MAX_PBUFFER_HEIGHT=0x302A
EGL_MAX_PBUFFER_PIXELS=0x302B
EGL_MAX_PBUFFER_WIDTH=0x302C
EGL_MAX_SWAP_INTERVAL=0x303C
EGL_MIN_SWAP_INTERVAL=0x303B
EGL_MIPMAP_LEVEL=0x3083
EGL_MIPMAP_TEXTURE=0x3082
EGL_MULTISAMPLE_RESOLVE=0x3099
EGL_MULTISAMPLE_RESOLVE_BOX=0x309B
EGL_MULTISAMPLE_RESOLVE_BOX_BIT=0x0200
EGL_MULTISAMPLE_RESOLVE_DEFAULT=0x309A
EGL_NATIVE_RENDERABLE=0x302D
EGL_NATIVE_VISUAL_ID=0x302E
EGL_NATIVE_VISUAL_TYPE=0x302F
#EGL_NO_CONTEXT=((EGLContext)0)
#EGL_NO_DISPLAY=((EGLDisplay)0)
EGL_NO_CONTEXT=0
EGL_NO_DISPLAY=0
EGL_NON_CONFORMANT_CONFIG=0x3051
EGL_NONE=0x3038
#EGL_NO_SURFACE=((EGLSurface)0)
EGL_NO_SURFACE=0
EGL_NO_TEXTURE=0x305C
EGL_NOT_INITIALIZED=0x3001
EGL_OPENGL_API=0x30A2
EGL_OPENGL_BIT=0x0008
EGL_OPENGL_ES2_BIT=0x0004
EGL_OPENGL_ES_API=0x30A0
EGL_OPENGL_ES_BIT=0x0001
EGL_OPENVG_API=0x30A1
EGL_OPENVG_BIT=0x0002
EGL_OPENVG_IMAGE=0x3096
EGL_PBUFFER_BIT=0x0001
EGL_PIXEL_ASPECT_RATIO=0x3092
EGL_PIXMAP_BIT=0x0002
EGL_PRESERVED_RESOURCES=0x3030
EGL_READ=0x305A
EGL_RED_SIZE=0x3024
EGL_RENDERABLE_TYPE=0x3040
EGL_RENDER_BUFFER=0x3086
EGL_RGB_BUFFER=0x308E
EGL_SAMPLE_BUFFERS=0x3032
EGL_SAMPLES=0x3031
EGL_SINGLE_BUFFER=0x3085
EGL_SLOW_CONFIG=0x3050
EGL_STENCIL_SIZE=0x3026
EGL_SUCCESS=0x3000
EGL_SURFACE_TYPE=0x3033
EGL_SWAP_BEHAVIOR=0x3093
EGL_SWAP_BEHAVIOR_PRESERVED_BIT=0x0400
EGL_TEXTURE_2D=0x305F
EGL_TEXTURE_FORMAT=0x3080
EGL_TEXTURE_RGB=0x305D
EGL_TEXTURE_RGBA=0x305E
EGL_TEXTURE_TARGET=0x3081
EGL_TRANSPARENT_BLUE_VALUE=0x3035
EGL_TRANSPARENT_GREEN_VALUE=0x3036
EGL_TRANSPARENT_RED_VALUE=0x3037
EGL_TRANSPARENT_RGB=0x3052
EGL_TRANSPARENT_TYPE=0x3034
EGL_TRUE=1
#EGL_UNKNOWN=((EGLint)-1)
EGL_UNKNOWN=-1
EGL_VENDOR=0x3053
EGL_VERSION=0x3054
EGL_VERSION_1_0=1
EGL_VERSION_1_1=1
EGL_VERSION_1_2=1
EGL_VERSION_1_3=1
EGL_VERSION_1_4=1
EGL_VERTICAL_RESOLUTION=0x3091
EGL_VG_ALPHA_FORMAT=0x3088
EGL_VG_ALPHA_FORMAT_NONPRE=0x308B
EGL_VG_ALPHA_FORMAT_PRE=0x308C
EGL_VG_ALPHA_FORMAT_PRE_BIT=0x0040
EGL_VG_COLORSPACE=0x3087
EGL_VG_COLORSPACE_LINEAR=0x308A
EGL_VG_COLORSPACE_LINEAR_BIT=0x0020
EGL_VG_COLORSPACE_sRGB=0x3089
EGL_WIDTH=0x3057
EGL_WINDOW_BIT=0x0004
EGL_COLORSPACE=EGL_VG_COLORSPACE
EGL_COLORSPACE_LINEAR=EGL_VG_COLORSPACE_LINEAR
EGL_COLORSPACE_sRGB=EGL_VG_COLORSPACE_sRGB
EGL_ALPHA_FORMAT=EGL_VG_ALPHA_FORMAT
EGL_ALPHA_FORMAT_NONPRE=EGL_VG_ALPHA_FORMAT_NONPRE
EGL_ALPHA_FORMAT_PRE=EGL_VG_ALPHA_FORMAT_PRE

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rdyncall documentation built on May 2, 2019, 6:15 p.m.