Man pages for affiner
A Finer Way to Render 3D Illustrated Objects in 'grid' Using Affine Transformations

abs.CoordCompute Euclidean norm
affineGrobAffine transformation grob
affiner_optionsGet affiner options
affiner-packageaffiner: A Finer Way to Render 3D Illustrated Objects in...
affine_settingsCompute 'grid' affine transformation feature viewports and...
angleAngle vectors
angle-methodsImplemented base methods for angle vectors
angular_unitGet/set angular unit of angle vectors
as_angleCast to angle vector
as_coord1dCast to coord1d object
as_coord2dCast to coord2d object
as_coord3dCast to coord3d object
as_line2dCast to Line2D object
as_plane3dCast to Plane3D object
as_point1dCast to Point1D object
as_transform1dCast to 1D affine transformation matrix
as_transform2dCast to 2D affine transformation matrix
as_transform3dCast to 3D affine transformation matrix
bounding_rangesCompute axis-aligned ranges
centroidCompute centroids of coordinates
convex_hull2dCompute 2D convex hulls
Coord1D1D coordinate vector R6 Class
Coord2D2D coordinate vector R6 Class
Coord3D3D coordinate vector R6 Class
cross_product3dCompute 3D vector cross product
distance1d1D Euclidean distances
distance2d2D Euclidean distances
distance3d3D Euclidean distances
graphicsPlot coordinates, points, lines, and planes
inverse-trigonometric-functionsAngle vector aware inverse trigonometric functions
is_angleTest whether an object is an angle vector
is_congruentTest whether two objects are congruent
is_coord1dTest whether an object has a Coord1D class
is_coord2dTest whether an object has a Coord2D class
is_coord3dTest whether an object has a Coord3D class
is_line2dTest whether an object has a Line2D class
isocubeGrobIsometric cube grob
is_plane3dTest whether an object has a Plane3D class
is_point1dTest whether an object has a Point1D class
is_transform1dTest if 1D affine transformation matrix
is_transform2dTest if 2D affine transformation matrix
is_transform3dTest if 3D affine transformation matrix
Line2D2D lines R6 Class
normal2d2D normal vectors
normal3d3D normal vectors
Plane3D3D planes R6 Class
Point1D1D points R6 Class
rotate3d_to_AAConvert from 3D rotation matrix to axis-angle representation.
transform1d1D affine transformation matrices
transform2d2D affine transformation matrices
transform3d3D affine transformation matrices
trigonometric-functionsAngle vector aware trigonometric functions
affiner documentation built on April 4, 2025, 4:42 a.m.