does_player_cooperate | Does 'player' cooperate with the other player on this round... |
dot-onLoad | Set options for working with Silly Smile Sim |
dot-simulate_feature_data | Simulate a single round of data for a single participant |
feature_plot | Print a neat EEG-style plot of how facial features are moving... |
features | Vector of facial feature dimensions |
frames_to_ms | Find the millisecond at which frames begin |
generate_resting_face | Generate a random resting face |
get_decision_time | Convert a standardized decision time to a real one in ms |
get_outcome_description | Return a string describing the outcome |
get_player_by_id | Return the player whose id matches id |
ms_to_frames | Convert a duration in milliseconds to a frame count |
OUTCOME_NAMES | Names of the outcomes listed in order so that matrix(X, 2, 2)... |
simulate_behavioural_markers | Simulate behavioural data |
simulate_faces | Simulate facial data for players |
simulate_game | Simulate the cooperation/defecting behaviour in the game |
simulate_players | Simulate the underlying tendencies for players |
simulate_rounds | Simulate the data from playing games between pairs of our... |
update_face | Update a face by moving some amount from the current value to... |
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