Man pages for statnmap/mesh2ray
Transform mesh3d to ray* objects

add_cubes_to_sceneAdd cubes to an existing scene
mesh_to_cubesGet cubes coordinates from voxelized mesh3d
mesh_to_rasterMesh3d to raster
pipePipe operator
stack_to_rayImage and elevation to Rayshader
statnmap/mesh2ray documentation built on Nov. 5, 2019, 9:20 a.m.