Man pages for thecomeonman/POV
3D transformations

fCrossProductCross product between two vectors
fDotProductDot product between two vectors
fGet2DRoundedBoundaryAroundPathVery suboptimal code to draw a polygon around a set of x,y...
fGet3DFromMultiple2DFunction to convert stereo or more vision to 3D
fGet3DTrajectoryBetweenTwoPointsCalculate a trajectory between two points based on the input...
fGetBlocksThroughWhichLineSegmentsPassIdentifies the blocks in a grid through which a line segment...
fGetInterpolatedPointsAtDivisionPlaneHandles the logic needed by the mViewBeginsFromCoordinates...
fGetMovedLineSegmentsCalculates coordiantes of a line segment moved from a base...
fGetOrthogonalAxesFunction to give orthogonal x and y axis vectors on a plane
fGetPlaneAtGetting plane coefficients from two vectors and a point that...
fGetProjectionsOnPlaneProjections of 3d points on a plane
fGetTextCoordinatesWill definitely have lots of edge cases, very WIP
fGetTransformedCoordinatesFunction to easily transform coordinate spaces
fGetTriangleAlongLineSegmentMainly to draw arrowheads
fModelBounceExperimental - generating random trajectories with bounes
fPointLineSegmentProjectionhttp://stackoverflow.com/questions/849211/shortest-distance-between-a-point-and-a-line-segment
fRelativeXYPositionOnPlaneTransforms 3d Points on a plane to the relative 2d...
fRemovePointsBehindDividingPlaneHandles the logic needed by the mViewBeginsFromCoordinates...
helloHello, World!
thecomeonman/POV documentation built on Sept. 24, 2022, 8:31 p.m.