GPGame: Solving Complex Game Problems using Gaussian Processes
Version 1.0.0

Sequential strategies for finding game equilibria are proposed in a black-box setting (expensive pay-off evaluations, no derivatives). The algorithm handles noiseless or noisy evaluations. Two acquisition functions are available. Graphical outputs can be generated automatically.

Getting started

Package details

AuthorVictor Picheny, Mickael Binois
Date of publication2017-06-10 06:17:19 UTC
MaintainerVictor Picheny <[email protected]>
LicenseGPL-3
Version1.0.0
Package repositoryView on CRAN
Installation Install the latest version of this package by entering the following in R:
install.packages("GPGame")

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GPGame documentation built on June 10, 2017, 9:02 a.m.