Sequential strategies for finding a game equilibrium are proposed in a black-box setting (expensive pay-off evaluations, no derivatives). The algorithm handles noiseless or noisy evaluations. Two acquisition functions are available. Graphical outputs can be generated automatically.
|Author||Victor Picheny, Mickael Binois|
|Maintainer||Victor Picheny <[email protected]>|
|Package repository||View on CRAN|
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