PoA: Finds the Price of Anarchy for Routing Games

Computes the optimal flow, Nash flow and the Price of Anarchy for any routing game defined within the game theoretical framework. The input is a routing game in the form of it’s cost and flow functions. Then transforms this into an optimisation problem, allowing both Nash and Optimal flows to be solved by nonlinear optimisation. See <https://en.wikipedia.org/wiki/Congestion_game> and Knight and Harper (2013) <doi:10.1016/j.ejor.2013.04.003> for more information.

Getting started

Package details

AuthorHector Haffenden
MaintainerHector Haffenden <haffendenh@cardiff.ac.uk>
LicenseGPL-2
Version1.2.1
Package repositoryView on CRAN
Installation Install the latest version of this package by entering the following in R:
install.packages("PoA")

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PoA documentation built on May 2, 2019, 3:47 p.m.