circularDispersionNV: Compute circular variance of normal vectors to surface

View source: R/GeostTextureLibrarySharedRoxy.R

circularDispersionNVR Documentation

Compute circular variance of normal vectors to surface

Description

Compute circular variance of normal vectors to surface, using the resultant vector length

Usage

circularDispersionNV(inraster, window)

Arguments

inraster

The DEM from which compute the index

window

The moving window adopted for computing the index

Value

The raster with the computed index

Examples

#
#Normal vector dispersion using a circular search window of radius 3.
library(terra)
dem=rast(paste(system.file("extdata", package = "SurfRough"), "/trento1.tif",sep=""))
w=KernelCircular(3)
roughVDR=circularDispersionNV(dem,w)
plot(roughVDR)

SurfRough documentation built on April 4, 2025, 2:19 a.m.