AgentLookMode: Agent look modes.

AgentLookModeR Documentation

Agent look modes.

Description

These are meant to be used to indicate what kind of look function the agents use to look around and decide where to go next. Possible values:

  • AgentLookMode$None

  • AgentLookMode$Standard

  • AgentLookMode$LineOfSightLength

  • AgentLookMode$OcclusionLength

  • AgentLookMode$OcclusionAny

  • AgentLookMode$OcclusionGroup45 (Occlusion group bins - 45 degrees)

  • AgentLookMode$OcclusionGroup60 (Occlusion group bins - 60 degrees)

  • AgentLookMode$OcclusionFurthest (Furthest occlusion per bin)

  • AgentLookMode$BinFarDistance (Per bin far distance weighted)

  • AgentLookMode$BinAngle (Per bin angle weighted)

  • AgentLookMode$BinFarDistanceAngle (Per bin far-distance and angle weighted)

  • AgentLookMode$BinMemory (Per bin memory)

Usage

AgentLookMode

Format

An object of class list of length 12.

Value

A list of numbers representing each agent look mode

Examples

AgentLookMode$Standard
AgentLookMode$LineOfSightLength
AgentLookMode$OcclusionAny

alcyon documentation built on April 3, 2025, 6:18 p.m.