Generation of natural looking noise has many application within simulation, procedural generation, and art, to name a few. The 'ambient' package provides an interface to the 'FastNoise' C++ library and allows for efficient generation of perlin, simplex, worley, cubic, value, and white noise with optional pertubation in either 2, 3, or 4 (in case of simplex and white noise) dimensions.
|Author||Thomas Lin Pedersen [cre, aut] (<https://orcid.org/0000-0002-5147-4711>), Jordan Peck [aut] (Developer of FastNoise)|
|Maintainer||Thomas Lin Pedersen <email@example.com>|
|License||MIT + file LICENSE|
|Package repository||View on CRAN|
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