Description Usage Arguments Details See Also Examples
Draw surfaces with rgl from any shape3d classed object. Produces a 3D surface plot from a mesh-alike object.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | ## S3 method for class 'TRI'
shade3d(x, ...)
## S3 method for class 'TRI0'
shade3d(x, ...)
## S3 method for class 'PATH'
shade3d(x, ...)
## S3 method for class 'PATH0'
shade3d(x, ...)
## S3 method for class 'DEL'
shade3d(x, ...)
## S3 method for class 'DEL0'
shade3d(x, ...)
## S3 method for class 'QUAD'
shade3d(x, ...)
## S3 method for class 'BasicRaster'
shade3d(x, ...)
## S3 method for class 'matrix'
shade3d(x, ...)
## S3 method for class 'sfc'
shade3d(x, ...)
## S3 method for class 'sf'
shade3d(x, ...)
## S3 method for class 'SC'
shade3d(x, ...)
## S3 method for class 'SC0'
shade3d(x, ...)
## S3 method for class 'Spatial'
shade3d(x, ...)
## S3 method for class 'triangulation'
shade3d(x, ...)
|
x |
sp, sf, raster, or any other surface model understood by anglr/silicate |
... |
pass material3d properties to rgl |
Objects that are not explicitly surfaces will be triangulated in order to produce the mesh. Whether this is a good idea or not is an open question, and some conversions will fail due to "extra" attributes like z or time stored on vertices. Polygons are only implicit surfaces but these are usually unproblematic to triangulate so this is done.
plot3d as.mesh3d persp3d dot3d wire3d mesh_plot
1 2 3 4 5 6 7 8 9 10 | rgl::open3d()
shade3d(volcano)
## create a globe plot of land areas with elevation
rgl::open3d()
world <- copy_down(DEL(simpleworld, max_area = 0.5), gebco * 50)
shade3d(globe(world), specular = "black", color = "white")
rgl::spheres3d(0, 0, 0, radius = 6378000, col = "dodgerblue", alpha = 0.75)
rgl::bg3d("black")
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