Nothing
Code
anime_target_id(1L)
Condition
Error in `anime_target_id()`:
! `id` must be a single string.
x You supplied an integer.
Code
anime_target_id(NULL)
Condition
Error in `anime_target_id()`:
! `id` must be a single string.
x You supplied NULL.
Code
anime_target_id(character(0L))
Condition
Error in `anime_target_id()`:
! `id` must be a single string.
x You supplied an empty character vector.
Code
anime_target_id(c("a", "b"))
Condition
Error in `anime_target_id()`:
! `id` must be a single string.
x You supplied a character vector.
Code
anime_target_class(1L)
Condition
Error in `anime_target_class()`:
! `cls` must be a single string.
x You supplied an integer.
Code
anime_target_class(NULL)
Condition
Error in `anime_target_class()`:
! `cls` must be a single string.
x You supplied NULL.
Code
anime_target_class(c("a", "b"))
Condition
Error in `anime_target_class()`:
! `cls` must be a single string.
x You supplied a character vector.
Code
anime_target_class(".circle")
Condition
Error in `anime_target_class()`:
! `cls` must be a class name without the leading dot.
i Did you mean "circle"?
Code
anime_target_layer(0L)
Condition
Error in `anime_target_layer()`:
! `layer_index` must be a single positive integer.
x You supplied 0.
Code
anime_target_layer(1.5)
Condition
Error in `anime_target_layer()`:
! `layer_index` must be a single positive integer.
x You supplied 1.5.
Code
anime_target_layer("1")
Condition
Error in `anime_target_layer()`:
! `layer_index` must be a single positive integer.
x You supplied a string.
Code
anime_target_css(NULL)
Condition
Error in `anime_target_css()`:
! `selector` must be a single string.
x You supplied NULL.
Code
anime_target_css(c(".a", ".b"))
Condition
Error in `anime_target_css()`:
! `selector` must be a single string.
x You supplied a character vector.
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