score_keeper: Calculate Scores and Effect Size

View source: R/game_mgmt.R

score_keeperR Documentation

Calculate Scores and Effect Size

Description

This function computes the sum and mean of the player's and computer's values and calculates the effect size based on the given mode (t or pt).

Usage

score_keeper(player_values, comp_values, mode)

Arguments

player_values

A numeric vector representing the values of the player's cards.

comp_values

A numeric vector representing the values of the computer's cards.

mode

A character string representing the mode of the game, either 't' for independent t-test or 'pt' for paired t-test.

Value

A list containing:

  • player_sum: Sum of player's values.

  • player_mean: Mean of player's values.

  • comp_sum: Sum of computer's values.

  • comp_mean: Mean of computer's values.

  • effect_size: Calculated effect size based on the given mode.

Examples

# Calculate scores for a simple game
player_vals <- c(2.5, 3.0, 4.5)
comp_vals <- c(3.5, 2.0, 4.0)
scores <- score_keeper(player_vals, comp_vals, mode = "t")


bootwar documentation built on Oct. 1, 2023, 5:07 p.m.