API for chessboard
Create Network Connections Based on Chess Moves

Global functions
%>% Man page
append_edge_lists Man page Source code
append_matrix Man page Source code
bishop Man page Source code
bishop_left Man page Source code
bishop_right Man page Source code
check_degree_value Source code
check_edges_object Source code
check_focus_object Source code
check_logical_value Source code
check_neighbors_method Source code
check_neighbors_object Source code
check_node_labels Source code
check_nodes_object Source code
check_sites_object Source code
chessboard Man page
chessboard-package Man page
connectivity_matrix Man page Source code
convert_nodes_to_factor Source code
create_edge_list Man page Source code
create_edges_id Source code
create_node_labels Man page Source code
create_nodes_by_edges_labels Source code
create_nodes_by_edges_list Source code
create_origin_edges Source code
distance_euclidean Man page Source code
edges_to_sf Man page Source code
edges_weights_matrix Man page Source code
edges_weights_vector Man page Source code
fool Man page Source code
geom_edges Man page Source code
geom_neighbors Man page Source code
geom_node Man page Source code
get_edges_quadrats_labels Source code
get_edges_transects_labels Source code
get_node_list Man page Source code
get_sorted_nodes Source code
gg_chessboard Man page Source code
gg_matrix Man page Source code
knight Man page Source code
knight_left Man page Source code
knight_right Man page Source code
matrix_to_edge_list Man page Source code
nodes_by_edges_matrix Man page Source code
pawn Man page Source code
queen Man page Source code
rook Man page Source code
sort_edges Source code
spatial_weights_matrix Man page Source code
wizard Man page Source code
chessboard documentation built on Oct. 14, 2023, 9:15 a.m.