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#' Find neighbors according to knight movement
#'
#' @description
#' For one node (argument `focus`), finds neighbors among a list of nodes
#' according to the knight movement.
#' This movement is derived from the chess game. The knight is the difference
#' between the [wizard()] and the [queen()].
#'
#' The detection of neighbors using this method can only work with
#' two-dimensional sampling (both **transects** and **quadrats**).
#' For sampling of type **transects-only** or **quadrats-only**,
#' please use the functions [fool()] or [pawn()], respectively.
#'
#' @inheritParams bishop_left
#'
#' @inherit bishop_left return details
#'
#' @export
#'
#' @examples
#' library("chessboard")
#'
#' # Two-dimensional sampling (only) ----
#' sites_infos <- expand.grid("transect" = 1:9, "quadrat" = 1:9)
#'
#' nodes <- create_node_labels(data = sites_infos,
#' transect = "transect",
#' quadrat = "quadrat")
#'
#' focus <- "5-5"
#'
#' # Default settings ----
#' neighbors <- knight(nodes, focus, degree = 2)
#' gg_chessboard(nodes) +
#' geom_node(nodes, focus) +
#' geom_neighbors(nodes, neighbors)
#'
#' # Higher degree of neighborhood ----
#' neighbors <- knight(nodes, focus, degree = 3)
#' gg_chessboard(nodes) +
#' geom_node(nodes, focus) +
#' geom_neighbors(nodes, neighbors)
#'
#' # Directed (default orientation) ----
#' neighbors <- knight(nodes, focus, degree = 3, directed = TRUE)
#' gg_chessboard(nodes) +
#' geom_node(nodes, focus) +
#' geom_neighbors(nodes, neighbors)
#'
#' # Directed (reverse orientation) ----
#' neighbors <- knight(nodes, focus, degree = 3, directed = TRUE,
#' reverse = TRUE)
#' gg_chessboard(nodes) +
#' geom_node(nodes, focus) +
#' geom_neighbors(nodes, neighbors)
knight <- function(nodes, focus, degree = 1, directed = FALSE, reverse = FALSE,
self = FALSE) {
## Check argument 'nodes' ----
check_nodes_object(nodes)
if (length(unique(nodes$"quadrat")) == 1) {
stop("The knight movement is not designed to work through transects ",
"only. Please use fool() instead.", call. = FALSE)
}
if (length(unique(nodes$"transect")) == 1) {
stop("The knight movement is not designed to work through quadrats ",
"only. Please use pawn() instead.", call. = FALSE)
}
## Check argument 'focus' ----
check_focus_object(nodes, focus)
## Check argument 'degree' ----
check_degree_value(degree)
## Check logical ----
check_logical_value(directed)
check_logical_value(reverse)
check_logical_value(self)
## Detect neighbors ----
nb_queen <- queen(nodes, focus, degree, directed, reverse, self)
nb_wizard <- wizard(nodes, focus, degree, directed, reverse, self)
neighbors <- nb_wizard[!(nb_wizard$"node" %in% nb_queen$"node"), ]
## Remove auto-neighborhood ----
if (!self) neighbors <- neighbors[!(neighbors$"node" %in% focus), ]
## Clean output ----
neighbors <- neighbors[!duplicated(neighbors$"node"), ]
neighbors <- neighbors[order(neighbors$"node"), ]
rownames(neighbors) <- NULL
neighbors
}
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