animate | Render a gganim object |
anim_save | Save an animation to a file |
ease_aes | Control easing of aesthetics |
enter_exit | Define how entering and exiting data behaves |
frame_vars | Access metadata about the frames in an animation |
gganimate | Catch attempt to use the old API |
gganimate-ggproto | Base ggproto classes for gganimate |
gganimate-package | gganimate: A Grammar of Animated Graphics |
gif_file | Wrap a gif file for easy handling |
last_animation | Retrieve the last rendered animation |
layer_type | Define what graphical type a layer is |
renderers | Renderers provided by gganimate |
save_animation | Infrastructure for animation saving |
shadow_mark | Show original data as background marks |
shadow_null | A non-existent shadow |
shadow_trail | A trail of evenly spaced old frames |
shadow_wake | Show preceding frames with gradual falloff |
split_animation | Split an animation into chunks |
sprite_file | Wrap an image sprite for easy handling |
transition_components | Transition individual components through their own lifecycle |
transition_events | Transition individual events in and out |
transition_filter | Transition between different filters |
transition_layers | Build up a plot, layer by layer |
transition_manual | Create an animation by specifying the frame membership... |
transition_null | Keep all data constant across the animation |
transition_reveal | Reveal data along a given dimension |
transition_states | Transition between several distinct stages of the data |
transition_time | Transition through distinct states in time |
tween_before_stat | Define if layers should be tweened before stats are... |
video_file | Wrap a video file for easy handling |
view_follow | Let the view follow the data in each frame |
view_static | Keep a fixed view that include all of the data |
view_step | Follow the data in steps |
view_zoom | Pan and zoom smoothly between different states |
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