| add_body | Add a physical body to the system |
| add_body_keplerian | Add a body using Keplerian orbital elements |
| add_planet | Add a known solar system body by name |
| add_sun | Add the Sun to the system |
| animate_system | Animate the System Over Time (Smart 2D/3D Dispatch) |
| animate_system_3d | Animate the System Over Time in Interactive 3D |
| conserved_quantities | Conserved quantities and how well a simulation conserved them |
| continue_simulation | Continue a simulation from its last state |
| create_system | Initialize an orbitr simulation system |
| export_bodies | Export body states to CSV |
| get_bodies | Extract the body table from a system |
| get_energy | Total energy of a simulated system |
| get_momentum | Total linear and angular momentum of a simulated system |
| get_orbital_elements | Osculating orbital elements of a body relative to a parent |
| load_solar_system | Load a pre-built solar system |
| load_system | Load an orbit_system from disk |
| physical_constants | Physical Constants for Orbital Mechanics |
| plot_orbits | Plot Orbital Trajectories (Smart 2D/3D Dispatch) |
| plot_orbits_3d | Plot 3D Interactive Orbital Trajectories |
| plot_system | Plot System Snapshot at a Single Time (Smart 2D/3D Dispatch) |
| plot_system_3d | Plot 3D Interactive System Snapshot at a Single Time |
| print.orbit_system | Print an orbit_system |
| remove_body | Remove one or more bodies from the system |
| save_system | Save an orbit_system to disk |
| shift_reference_frame | Shift the coordinate reference frame of the simulation |
| simulate_system | Simulate kinematics for an orbitr system |
| system_from_simulation | Rebuild an orbit_system from a simulation snapshot |
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