src/swipl-devel/packages/xpce/man/refmanual/md/link.md

class link {#class-link}

A link object describes the reusable part of a connection object. A connection is a line object between two graphicals, attached to handle objects defined on those graphicals or on their classes.

The reusable link contains the handle<-kind of the handles required at the start- and endpoint of the line and a prototype for the line (with the appropriate texture, pen, arrows, etc).

See also example Linking Graphicals, class connection and class handle.

@see topic Connections @see class connection @see class handle

Instance variables {#class-link-instvars}

Send methods {#class-link-send}

Get methods {#class-link-get}



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rswipl documentation built on June 16, 2026, 5:07 p.m.