A size object represents the <-width and <-height of a (rectangular) area. Sizes are often used to communicate about sizes with graphical objects. Most graphical objects interpret sizes in pixel units. Some textual graphical object interpret them in character units.
Both the <-width and the <-height of a size may be negative. See class area for details on using negative width/height.
@see class point @see class area
size->equal: size Succeeds if <-width and <-height of both size objects are equal.
size->offset: width=int, height=int Add width to <-width and height to <-height.
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