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#' Short Quasi-Unique Identifiers ('SQUIDs')
#'
#' It is often useful to produce short, quasi-unique
#' identifiers (SQUIDs) without the benefit of a central authority to
#' prevent duplication. Although Universally Unique Identifiers (UUIDs)
#' provide for this, these are also unwieldy; for example, the most used UUID,
#' version 4, is 36 characters long. SQUIDs are short (8 characters) at the
#' expense of having more collisions, which can be mitigated by combining them
#' with human-produced suffixes, yielding relatively brief, half
#' human-readable, almost-unique identifiers (see for example the identifiers
#' used for Decentralized Construct Taxonomies; Peters & Crutzen,
#' 2024 \doi{doi:10.15626/MP.2022.3638}). SQUIDs are the
#' number of centiseconds elapsed since the
#' beginning of 1970 converted to a base 30 system. This package contains
#' functions to produce SQUIDs as well as convert them back into dates and times.
#'
#' @details
#'
#' SQUIDs are defined as 8-character strings that express a timestamp (the
#' number of centiseconds that passed since the UNIX Epoch) in a base 30
#' decimal system. The lowest possible SQUID, therefore, is `00000001` (which
#' corresponds to 1970-01-01 00:00:00 UTC), and the highest possible SQUID is
#' `zzzzzzzz`, which corresponds to 2177-11-28 11:59:59 UTC.
#'
#' ## The base 30 system
#'
#' The characters used in SQUIDs are Arabic digits (0-9) and (lowercase)
#' Latin letters, omitting vowels. This yields the sequence listed at the
#' bottom of this page. This means that in the base 30 system used by SQUIDs:
#'
#' - "10" represents "30" in the decimal system;
#' - "3b" represents "100" in the decimal system (which, for SQUIDs,
#' corresponds to 100 centiseconds, so one second);
#' - "6n0" represents "6000" in the decimal system (corresponding to
#' one minute);
#' - "fb00" represents "360000" in the decimal system (corresponding
#' to one hour);
#' - "bn00" represents "8640000" in the decimal system (corresponding
#' to one day);
#'
#' ## Avoiding collisions
#'
#' Because SQUIDs represent centiseconds, if you generate two or more sequences
#' of SQUIDs in quick succession, these will likely overlap (i.e. contain the
#' same SQUIDs, called "collisions" in "identifier speak").
#'
#' For example, if you produce a sequence of 1000 SQUIDs, this covers an
#' interval of 10 seconds, and if you produce a sequence of 6000 SQUIDs, this
#' covers an interval of one minute. This means that if you request 6000 SQUIDs
#' and after 30 seconds request another 6000 SQUIDs, and assuming you use the
#' default `origin` of the current time, the last 3000 SQUIDs of the first
#' sequence and the first 3000 SQUIDs of the second sequence will be the same.
#'
#' To avoid this, `{squids}` allows you to specify a sequence of SQUIDs that
#' you want your new SQUIDs to follow using the `follow` argument. You can
#' also follow the first sequence of SQUIDs at a distance, using the `followBy`
#' argument; if you specify one or more SQUIDs in the `follow` argument, and
#' if you specify `followBy = 1000`, the new sequence of SQUIDs will have an
#' origin 1001 centiseconds after the last SQUID in the sequence you passed in
#' `follow`.
#'
#'
#' ## The SQUID "digits"
#'
#' These are the 30 SQUID "digits" (on the right) and their corresponding
#' value in the base 10 decimal system (on the left).
#'
#' ```
#' 0 = 0
#' 1 = 1
#' 2 = 2
#' 3 = 3
#' 4 = 4
#' 5 = 5
#' 6 = 6
#' 7 = 7
#' 8 = 8
#' 9 = 9
#' 10 = b
#' 11 = c
#' 12 = d
#' 13 = f
#' 14 = g
#' 15 = h
#' 16 = j
#' 17 = k
#' 18 = l
#' 19 = m
#' 20 = n
#' 21 = p
#' 22 = q
#' 23 = r
#' 24 = s
#' 25 = t
#' 26 = w
#' 27 = x
#' 28 = y
#' 29 = z
#' ```
#'
#' @keywords internal
#'
"_PACKAGE"
## usethis namespace: start
## usethis namespace: end
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