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#' Unity-based Normalization
#'
#' Unity-based normalization of a vector.
#' @param x A vector to normalize.
#' @keywords plot fit powerlaw distributions
#' @export std
#' @examples
#' x = moby
#' z = std(x)
std = function(x)
{
z = (x-min(x)) / (max(x)-min(x))
return(z)
}
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