| apply.palette.to.rawdata | Apply a palette to index data to create a 2D image. |
| check.palette | Check palette, stop on invalid data. |
| closest.color.from.palette | Find closest color from palette for each RGB color. |
| expand.rawdata.to.mipmaps | Given the pixel data for the largest image, generate the full... |
| get.mipmap.data.lengths | Compute length of mipmaps in bytes from width and height of... |
| get.mipmap.data.offsets | Get mipmap offsets for WAL header, based on mipmap sizes and... |
| get.wadentry.type.strings | Translate wad directory entry types from the integer to the... |
| get.wal.mipmap.data | Retrieve raw data for given mipmap level from WAL instance. |
| get.wal.mipmap.heights | Compute widths of the 4 mipimap levels from base width. |
| get.wal.mipmap.widths | Compute widths of the 4 mipimap levels from base width. |
| half.image | Reduce image size by 2 along both axes by dropping pixels. |
| img.to.wal | Convert image to WAL instance. |
| is.quakemodel | Check whether object is a Quake 1 or 2 alias model. |
| is.quakemodel_md2 | Check whether object is Quake 2 MD2 model |
| is.quakemodel_mdl | Check whether object is Quake 1 MDL model |
| lookup.q1.normals | Lookup Quake I normals by index. |
| pak.extract | Extract PAK contents into existing directory. |
| pal_q1 | Get Q1 palette. |
| pal_q2 | Get Q2 palette. |
| plot.wal | S3 plot function for wal image. |
| plotwal.mipmap | Plot a mipmap level from a WAL image. |
| plotwal.rawdata | Plot raw pixel index data as image. |
| predefined.md2.normals | Predefined MD2 normals from Quake 2. |
| predefined.mdl.normals | Return list of pre-defined Quake I normals. |
| print.wad | S3 print function for WAD |
| qarchive.extract | Extract any of the supported Quake archives. |
| qarchive.type.from.filename | Determine archive type from file name extension. |
| quakemodel.to.fs.surface | Convert Quake Model to 'fs.surface' instance. |
| read.lmp | Read binary lump, or 'lmp' files. |
| read.pak | Read Quake PAK archive. |
| read.quake1miptex | Read a Quake mipmap texture from a WAD2 file. |
| read.quake.md2 | Read Quake II model in MD2 format. |
| read.quake.mdl | Read Quake model in MDL format. |
| read.wad | Read Quake WAD file. |
| read.wal | Read bitmap file in WAL format. |
| readWAL | Read bitmap image in WAL format, returning image data only. |
| save.filepart | Read part of binary file and save as new file. |
| unpack.vertex.coords | Unpack vertex coords from Q1 0-255 representation. |
| wad.contents | List WAD file contents. |
| wad_dir.fileext.mapping | Get file extensions for WAD dir entry type strings. |
| wad_dir.types.int | Get integers representing WAD dir entry types. |
| wad_dir.types.string | Get strings describing WAD dir entry types. |
| wad.extract | Extract WAD contents into existing directory. |
| wad.texname.clean | Replace special chars in texture names to turn it into a... |
| wal.export.to.jpeg | Export wal instance to JPEG format image file. |
| wal.export.to.png | Export wal instance to PNG format image file. |
| wal.template | Generate a WAL structure template. |
| writeWAL | Write WAL instance to bitmap file in WAL format. |
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