ASCII | R Documentation |
ASCII
generates a character vector of the ASCII characters. If
plot = TRUE
, the resulting characters are plotted, before they are
returned invisibly.
ASCII(extended = TRUE, cex = par("cex"), family = par("family"),
mar = c(0, 2.1, 2.1, 0), plot = TRUE, warn.unused = TRUE)
extended |
logical. Should the extended ASCII character set be returned? Note that “Extended ASCII” does NOT mean that the ASCII standard has been updated to include more than 128 characters. |
cex |
A numerical value giving the amount by which text should be magnified relative to the default. |
family |
The name of a font family for drawing text. See
|
mar |
A numerical vector of the form |
plot |
logical. If |
warn.unused |
logical. If |
The first 32 ASCII characters are control characters (as well as the 128-th,
that is "\x7F"
or "\177"
), consisting of non-printable
characters and whitespace characters, so they will likely plot as an empty
box or nothing at all.
Characters "\x81"
, "\x8D"
, "\x8F"
, "\x90"
,
and "\x9D"
(or in octal notation as "\201"
, "\215"
,
"\217"
, "\220"
, and "\235"
) are unused in extended
ASCII, and will plot unusually. In an ISO8859-1 locale, they seem to plot
empty. In a UTF-8 locale, they seem to plot as their bytes codes (that is
<81>
, <8D>
, <8F>
, <90>
, and <9D>
). In
other locales, they may plot as question marks, or any other unusual
behaviour.
Characters "\x20"
and "\xA0"
are space and non-breaking
space, so they will plot empty.
Character "\xAD"
is a soft hyphen. In an ISO8859-1 locale, it appears
the same as a regular hyphen ("\x2D"
). In a UTF-8 locale, it appears
empty. Unknown behvaiour for other locales. This character may also plot
differently depending on family
.
character vector, the ASCII character set. When extended
, 255
characters, otherwise 127 characters (NUL character is not included since R
does not allow nul character within strings).
if plot
, returned invisibly.
ASCII()
Add the following code to your website.
For more information on customizing the embed code, read Embedding Snippets.