| AddChild | add child node |
| Arena | arena class |
| assign_pipe | assignment Pipe operator |
| CanonicalForm.othello | get canonical form of the othello class |
| check_legal_move | check for legal moves |
| chk_0_sp1 | check whether the space is 0 and eligible |
| chk_eight_ds | check 8 directions around |
| chk_one_direction | check directions |
| chk_valid_move_1d | check valid move one direction |
| coach | coach class |
| dectoter | base10 to base 3 |
| generate_othello_base | generate the default board |
| generate_othello_base_M | generate the default board matrix |
| getActionSize.othello | othello get action size |
| getBoardSize.othello | othello get board size |
| getGameEnded.othello | othello check whether game has ended |
| get_game_state | get game state |
| getInitBoard.othello | othello get initial board |
| getNextState.othello | othello make moves using matrix |
| get_othello_mv | othello get moves using matrix |
| get_pieces_to_filp | get piecies to flip |
| get_results | get result of game |
| getSymmetries.othello | get Symmetries of the othello class |
| getValidMove.othello | othello get moves using matrix |
| hello | Hello, World! |
| ini_othello | othello state class |
| init_node | node class definition |
| init_node1 | node class definition |
| make_legal_move | make legal moves |
| mk_a_move | make legal move |
| mk_move | make a move to change state |
| MTCSzero | MTCSzero class |
| nnetclass | nnet class |
| nnetwrapper | nnet wrapper |
| node_update | update node value |
| pipe | Pipe operator |
| play_randomly | play randomly |
| play_randomly1 | play randomly function1 |
| search_neighbor | search moves using matrix |
| stringRepresentation.othello | othello string representation |
| tertodec | base3 to base 10 |
| to_board | base10 Id to Board |
| UCT | UCT function |
| UCT1 | UCT function |
| UCT_playgame | UCT play game function |
| UCT_playgame1 | UCT play game function |
| UCTSelectChild | select child note |
| UCTSelectChild1 | select child note |
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