| activateAim | Perform activation by aiming |
| activateAssault | Perform activation by assaulting |
| activateCharge | Perform activation by charging |
| activateEngage | Perform activation by engaging |
| activateHeadbutt | Perform activation by headbutting |
| activateSlam | Perform activation by slamming |
| activateTrample | Perform activation by trampling |
| activation | Perform activation following a named strategy |
| attack | Perform a Melee Attack |
| is.engaged | Is Attacker Engaged/Engaging? |
| is.in.melee | is a Melee Weapon in Range |
| is.in.range | is a Ranged Weapon in Range (including scatter tagging)? |
| is.scatter.hit | is target hit by scatter? |
| is.seq.mat | Is Matrix Element in Sequence by Row |
| melee | Perform Melee attacks |
| ranged | Perform Ranged Attacks |
| selectSequences | Select Rows from Matrix by Sequences |
| shot | Perform a Ranged Attack |
| WMTools-package | Tools for simulating activations in Warmachine(R) |
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