WMTools-package: Tools for simulating activations in Warmachine(R)

Description Details Special abilities recognized Special abilities recognized Special abilities recognized Special abilities recognized Examples

Description

Simulate ranged and melee attacks in the game of Warmachine(R)

Details

Package: WMTools
Type: Package
Version: 0.1
Date: 2014-10-09
Lazyload: yes

Special abilities recognized

warjack

  1. gunfighter (shot)

Special abilities recognized

range

  1. free boost hit (shot)

  2. free boost damage (shot)

  3. ammo type:quake (shot)

  4. critical knockdown (shot)

  5. critical devastation (shot)

  6. linked guns (ranged)

  7. rapid fire (ranged)

Special abilities recognized

melee

  1. chain attack bloodbath (melee)

  2. powerful charge (attack)

  3. crit knockdown (attack)

Special abilities recognized

target

  1. stealth (shot)

Examples

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blueleader <- list(stats = c(SPD = 5, MAT = 7, RAT = 5),
        range = list(),
        melee = list('quake hammer' = list(stats = c(RNG = 2, PAS = 18),
                special = c("crit knockdown")),
            'open fist' = list(stats = c(RNG = 0.5, PAS = 14), special = character(0))))
    activation(blueleader, which = 1, target = list(stats = list(DEF = 13, ARM = 13, BASE = 30)),
        strategy = "aim", boost_hit = TRUE, boost_damage = TRUE, foc = 3,
        dice = c(1, 5, 4, 1, 1, 2))
    activation(blueleader, which = 1, target = list(stats = list(DEF = 13, ARM = 13, BASE = 30)),
        strategy = "charge", boost_hit = TRUE, boost_damage = TRUE, foc = 3,
        dice = c(1, 5, 4, 1, 1, 2))

CSJCampbell/WMTools documentation built on May 6, 2019, 9:26 a.m.