Description Usage Format Examples
Board and gameplay data obtained from Meta-TWO, unaltered, meaning that there are no meaningful headers. However, V3, V4, V5, V6 have been removed as they identify the subject
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game timestamp
event type of "GAME_EVENT", "EYE_SAMP", etc.
the current game number for the row
the current episode number for the row
the current level for the row
the current score for the row
the lines_cleared for the row
was the game completed, only prints for last row of the game
game duration, only prints for the last row of the game
average episode duration, only prints for the last row of the game
zoid sequence, the sequence of zoid over the course of a game, only prints for the last row of the game
first part of a three-part event-identfication. Determines type of event for "GAME_EVENT" events
clarification for the evt_id column
clarification for the evt_data1 column
the current zoid for the row
the current zoid in the "next box" for the current row
ARE, referred to as "entry delay"
DAS, a.k.a. "delayed auto-shift" count.
softdrop count
board representation the the current time, only prints when the representation changes
zoid representation the the current time, only prints when the representation changes
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