MetaTWO: Board and gameplay data obtained from Meta-TWO, unaltered,...

Description Usage Format Examples

Description

Board and gameplay data obtained from Meta-TWO, unaltered, meaning that there are no meaningful headers. However, V3, V4, V5, V6 have been removed as they identify the subject

Usage

1

Format

V1

game timestamp

V2

event type of "GAME_EVENT", "EYE_SAMP", etc.

V7

the current game number for the row

V8

the current episode number for the row

V9

the current level for the row

V10

the current score for the row

V11

the lines_cleared for the row

V12

was the game completed, only prints for last row of the game

V13

game duration, only prints for the last row of the game

V14

average episode duration, only prints for the last row of the game

V15

zoid sequence, the sequence of zoid over the course of a game, only prints for the last row of the game

V16

first part of a three-part event-identfication. Determines type of event for "GAME_EVENT" events

V17

clarification for the evt_id column

V18

clarification for the evt_data1 column

V19

the current zoid for the row

V20

the current zoid in the "next box" for the current row

V21

ARE, referred to as "entry delay"

V22

DAS, a.k.a. "delayed auto-shift" count.

V23

softdrop count

V24

board representation the the current time, only prints when the representation changes

V25

zoid representation the the current time, only prints when the representation changes

Examples

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CogWorks/TetrisViewer documentation built on May 6, 2019, 4:30 p.m.