3D Bullet Rotations

bilrot | bilrot takes an image and rotates it by theta using bilinear... |

completeImage | completeImage takes as input a 2D array of depth values which... |

completeSeq | completeSeq takes a vector of numbers that may contain NA... |

findFPCenter | findFPCenter finds the i j coordinates of the center of the... |

getNewDepths | getNewDepths gives a 2d array of adjusted depth values |

getNewDepthsApprox | getNewDepthsApprox gives a 2d array of adjusted depth values... |

getNewDomain | getNewDomain gives a vector where the ith row has the new i... |

getPlane | getPlane gets the fitted coefficients for the entire image |

getShortestDist | getShortestDist gives a 2d matrix where the ij entry is the... |

localRemove | localRemove removes the extreme depth values from the image |

removeExtreme | removeExtreme removes extreme parts of an image |

rmFPavg | rmFPavg removes the firing pin from the 3d image by finding... |

rmFPradius | rmFPradius removes the firing pin from the 3d image by... |

rotate | rotate runs the entire rotation process |

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