Description Super classes Methods
Pass State simply passes its input to its output, performing no work. Pass States are useful when constructing and debugging state machines.
stepfunctions::Block -> stepfunctions::State -> Pass
new()Initialize Pass state class
Pass$new( state_id, comment = NULL, input_path = NULL, parameters = NULL, result_path = NULL, result = NULL, output_path = NULL, ... )
state_id(str): State name whose length **must be** less than or equal to 128 unicode characters. State names **must be** unique within the scope of the whole state machine.
comment(str, optional): Human-readable comment or description. (default: None)
input_path(str, optional): Path applied to the state’s raw input to select some or all of it; that selection is used by the state. (default: '$')
parameters(list, optional): The value of this field becomes the effective input for the state.
result_path(str, optional): Path specifying the raw input’s combination with or replacement by the state’s result. (default: '$')
result(str, optional): If present, its value is treated as the output of a virtual task, and placed as prescribed by the 'result_path' field, if any, to be passed on to the next state. If 'result' is not provided, the output is the input.
output_path(str, optional): Path applied to the state’s output after the application of 'result_path', producing the effective output which serves as the raw input for the next state. (default: '$')
...: Extra field names to pass to Block class
allowed_fields()allowed extra fields
Pass$allowed_fields()
clone()The objects of this class are cloneable with this method.
Pass$clone(deep = FALSE)
deepWhether to make a deep clone.
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