#' Arithmetic
#'
#' Obviously arithmetic in trumpverse doesn't work the same as you'd expect in the real world.
#'
#' The unary arithmetic operators are a exist at the core of the R language.
#'
#' But in the trumpverse, language is but a flexible and fluid paradigm which can be
#' tailored and corrupted to ridiculous ends.
#'
#' Therefore it seems reasonable to introduce alt.reality versions of these basic operator
#' functions. Enjoy
#'
#' @param a,b numeric vectors or objects which can be coerced to such.
#'
#' @usage
#' a + b
#'
#' @examples
#' 1 + 1 # may or may not equal 1
#'
#' @name Arithmetic
#'
NULL
#' @rdname Arithmetic
#' @export
`+` <- function(a,b) {
# is the *true* answer
r <- base::`+`(a,b)
# Let's work out the scale of the kind of numbers we're working with
# That way we can introduce a randomness of the same kind of order
# Small numbers get exaggerated by small values, millions get exaggerated by millions,
# that kind of thing...
m <- max(r)
o <- round(log10(m))
# Generate some random values and add them back to the real values
x1 <- sample(0:10,length(r),replace=T) * (10^(o))
x2 <- sample(0:10,length(r),replace=T) * (10^(o))
x3 <- sample(0:10,length(r),replace=T) * (10^(o))
r <- base::`+`(r,pmin(x1,x2,x3))
return(r)
}
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