Description Usage Format Source
Example dataset of eq_clean_data(data = Earthquakes, r.na = FALSE)
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A data frame with 6065 rows and 11 variables:
I_D
integer The unique numeric identifier of the record.
FLAG_TSUNAMI
character When a tsunami was generated by an earthquake, "Tsu" appears in the Assoc Tsu column. There should also be a "TSU" link in the Assoc column which is linked to the tsunami event database. The TSU link will display additional tsunami event information in a new browser window.
FOCAL_DEPTH
integer Valid values: 0 to 700 km The depth of the earthquake is given in kilometers.
EQ_PRIMARY
double Valid values: 0.0 to 9.9 The value in this column contains the primary earthquake magnitude. Magnitude measures the energy released at the source of the earthquake.
EQ_MAG_MW
double Valid values: 0.0 to 9.9 The Mw magnitude is based on the moment magnitude scale. Moment is a physical quantity proportional to the slip on the fault times the area of the fault surface that slips; it is related to the total energy released in the EQ.
EQ_MAG_MS
double Valid values: 0.0 to 9.9 The Ms magnitude is the surface-wave magnitude of the earthquake. The magnitude is a measure of seismic energy. The magnitude scale is logarithmic. An increase of one in magnitude represents a tenfold increase in the recorded wave amplitude.
EQ_MAG_MB
character Valid values: 0.0 to 9.9 The Mb magnitude is the compressional body wave (P-wave) magnitude. The magnitude is a measure of seismic energy. The magnitude scale is logarithmic. An increase of one in magnitude represents a tenfold increase in the recorded wave amplitude.
EQ_MAG_ML
double Valid values: 0.0 to 9.9 The ML magnitude was the original magnitude relationship defined by Richter and Gutenberg for local earthquakes in 1935.
EQ_MAG_MFA
character Valid values: 0.0 to 9.9 The Mfa magnitudes are computed from the felt area, for earthquakes that occurred before seismic instruments were in general use.
EQ_MAG_UNK
double Valid values: 0.0 to 9.9 The computational method for the earthquake magnitude was unknown and could not be determined from the published sources.
INTENSITY
integer Valid values: 1 to 12 The Modified Mercalli Intensity (Int) is given in Roman Numerals (converted to numbers in the digital database).
COUNTRY
character The Country where the Earthquake occurred
STATE
character The two-letter State or Province abbreviation where the Earthquake occurred.
LOCATION_NAME
character The Country, State, Province or City where the Earthquake occurred. This is only an approximate geographic location. Events prior to 1900 were not instrumentally located, therefore, the location given is based on the latitude and longitude of the city where the damage occurred.
LATITUDE
double Valid values: -90 to +90 Latitude: 0 to 90 (Northern Hemisphere) -90 to 0 (Southern Hemisphere)
LONGITUDE
double Valid values: -180 to +180 Longitude: 0 to 180 (Eastern Hemisphere) -180 to 0 (Western Hemisphere)
REGION_CODE
integer Regional boundaries defined as follows: 10 = Central, Western and S. Africa 15 = Northern Africa 20 = Antarctica 30 = East Asia 40 = Central Asia and Caucasus 50 = Kamchatka and Kuril Islands 60 = S. and SE. Asia and Indian Ocean 70 = Atlantic Ocean 80 = Bering Sea 90 = Caribbean 100 = Central America 110 = Eastern Europe 120 = Northern and Western Europe 130 = Southern Europe 140 = Middle East 150 = North America and Hawaii 160 = South America 170 = Central and South Pacific
DEATHS
integer Valid values: 0 to 1100000
DEATHS_DESCRIPTION
integer Valid values: 0 to 4 When a description was found in the historical literature instead of an actual number of deaths. 0 = None 1 = Few (~1 to 50 deaths) 2 = Some (~51 to 100 deaths) 3 = Many (~101 to 1000 deaths) 4 = Very Many (~1001 or more deaths)
MISSING
character Valid values: 0 to 1100000
MISSING_DESCRIPTION
integer Valid values: 0 to 4 When a description was found in the historical literature instead of an actual number of missing. 0 = None 1 = Few (~1 to 50 missing) 2 = Some(~51 to 100 missing) 3 = Many (~101 to 1000 missing) 4 = Very Many (~1001 or more missing)
INJURIES
integer Valid values: 0 to 30000
INJURIES_DESCRIPTION
integer Valid values: 0 to 4 When a description was found in the historical literature instead of an actual number of injuries. 0 = None 1 = Few (~1 to 50 injuries) 2 = Some(~51 to 100 injuries) 3 = Many (~101 to 1000 injuries) 4 = Very Many (~1001 or more injuries)
DAMAGE_MILLIONS_DOLLARS
character Damage in Millions of Dollars from the Earthquake: The value in the Damage column should be multipled by 1,000,000 to obtain the actual dollar amount.
DAMAGE_DESCRIPTION
integer Valid values: 0 to 4 For those events not offering a monetary evaluation of damage, the following five-level scale was used to classify damage (1990 dollars). 0 = NONE 1 = LIMITED (roughly corresponding to less than $1 million) 2 = MODERATE (~$1 to $5 million) 3 = SEVERE (~>$5 to $24 million) 4 = EXTREME (~$25 million or more)
HOUSES_DESTROYED
integer Valid values: 0 to 1100000
HOUSES_DESTROYED_DESCRIPTION
integer Valid values: 0 to 4 For those events not offering an exact number of houses destroyed, the following four-level scale was used to classify the destruction. 0 = None 1 = Few (~1 to 50 houses) 2 = Some (~51 to 100 houses) 3 = Many (~101 to 1000 houses) 4 = Very Many (~1001 or more houses)
HOUSES_DAMAGED
integer Valid values: 0 to 1100000
HOUSES_DAMAGED_DESCRIPTION
integer Valid values: 0 to 4 For those events not offering an exact number of houses damaged, the following four-level scale was used to classify the damage and was listed. 0 = None 1 = Few (~1 to 50 houses) 2 = Some (~51 to 100 houses) 3 = Many (~101 to 1000 houses) 4 = Very Many (~1001 or more houses)
TOTAL_DEATHS
integer Valid values: 0 to 1100000 Total number of deaths from the earthquake and secondary effects.
TOTAL_DEATHS_DESCRIPTION
integer Valid values: 0 to 4 When a description was found in the historical literature instead of an actual number of deaths, this value was coded and listed. 0 = None 1 = Few (~1 to 50 deaths) 2 = Some (~51 to 100 deaths) 3 = Many (~101 to 1000 deaths) 4 = Very Many (~1001 or more deaths)
TOTAL_MISSING
character Valid values: 0 to 1100000 Whenever possible, total number of missing from the earthquake and secondary effects.
TOTAL_MISSING_DESCRIPTION
character Valid values: 0 to 4 When a description was found in the historical literature instead of an actual number of missing. 0 = None 1 = Few (~1 to 50 missing) 2 = Some(~51 to 100 missing) 3 = Many (~101 to 1000 missing) 4 = Very Many (~1001 or more missing)
TOTAL_INJURIES
integer Valid values: 0 to 30000 Whenever possible, total number of injuries from the earthquake and secondary effects.
TOTAL_INJURIES_DESCRIPTION
integer Valid values: 0 to 4 When a description was found in the historical literature instead of an actual number of injuries. 0 = None 1 = Few (~1 to 50 injuries) 2 = Some(~51 to 100 injuries) 3 = Many (~101 to 1000 injuries) 4 = Very Many (~1001 or more injuries)
TOTAL_DAMAGE_MILLIONS_DOLLARS
character The value in the Damage column should be multipled by 1,000,000 to obtain the actual dollar amount. When a dollar amount for damage was found in the literature, it was listed in the Damage column in millions of U.S. dollars.
TOTAL_DAMAGE_DESCRIPTION
integer Valid values: 0 to 4 For those events not offering a monetary evaluation of damage, the following five-level scale was used to classify damage (1990 dollars). 0 = NONE 1 = LIMITED (roughly corresponding to less than $1 million) 2 = MODERATE (~$1 to $5 million) 3 = SEVERE (~>$5 to $24 million) 4 = EXTREME (~$25 million or more)
TOTAL_HOUSES_DESTROYED
integer Valid values: 0 to 1100000
TOTAL_HOUSES_DESTROYED_DESCRIPTION
integer Valid values: 0 to 4 For those events not offering an exact number of houses destroyed, the following four-level scale was used to classify the destruction. 0 = None 1 = Few (~1 to 50 houses) 2 = Some (~51 to 100 houses) 3 = Many (~101 to 1000 houses) 4 = Very Many (~1001 or more houses)
TOTAL_HOUSES_DAMAGED
integer Valid values: 0 to 1100000
TOTAL_HOUSES_DAMAGED_DESCRIPTION
integer Valid values: 0 to 4 For those events not offering an exact number of houses damaged, the following four-level scale was used to classify the damage. 0 = None 1 = Few (~1 to 50 houses) 2 = Some (~51 to 100 houses) 3 = Many (~101 to 1000 houses) 4 = Very Many (~1001 or more houses)
DATE
Date Format year/month/day, year can be negative (-is B.C), or positive (+is A.D.).
https://www.ngdc.noaa.gov/nndc/struts/form?t=101650&s=1&d=1
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