Predict.RNN: Evaluate Recurrent RNN

Description Usage Arguments

View source: R/RNN.R

Description

Evaluate a model based on a game.state

Usage

1
Predict.RNN(model, model.par, state, action = NULL)

Arguments

model

A trained RNN e.g. given by Setup.RNN.

state

A game.state after being encoded by the game.object.


MartinKies/RLR documentation built on Dec. 24, 2019, 10:02 p.m.