Setup.QLearningPersExpPath: Sets up a model based on model parameters

Description Usage Arguments

View source: R/QlearningPersExpPath.R

Description

Sets up a model based on model parameters

Usage

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Setup.QLearningPersExpPath(game.object, algo.par = NULL, model.par,
  model.par.surp = NULL, model.par.fam = NULL)

Arguments

game.object

Game Object as defined by Get.Game.Object.<NAME>.

model.par

Model parameters. If NULL, the function Get.Def.Par.QLearningPersExpPath() is called.

model.par.surp

Model parameters for surprise model. If NULL, we assume that we do not want to use a surprise model.

model.par.fam

Model parameters for the model which tries to gauge familiarity with the specific state/action combination. If NULL, we assume that no familiarity model is needed.


MartinKies/USLR documentation built on Nov. 10, 2019, 5:24 a.m.