a_kill_all_scenes: a_kill_all_scenes

Description Usage Details Value

View source: R/scene.R

Description

Kill all running A-Frame Scenes

Usage

1

Details

Frequently in development you may accidentally loose a handle to a running scene, meaning it will block a port you wish to run a new scene on. This kills all running scenes to free up all ports being used to serve by r2vr.

Value

nothing.


MilesMcBain/r2vr documentation built on Dec. 8, 2018, 10:13 a.m.