Man pages for brodieG/shadow
Experimental R-only Implementation of Rayshader

barycentricCompute Barycentric Coordinates
elevation_as_meshConvert Elevation Map as Triangle Polygon Mesh
meshGenerate Meshes From Elevation Map
persp_relApply Relative Perspective Transformation
ray_shade1Original Pure Base R Version of rayshader
ray_shade2Vectorized Base R Versions of 'rayshader::ray_shade'
render_elevationRender a 3D Elevation as a 2D Image
sequence2Internally Vectorized Version of sequence
brodieG/shadow documentation built on Aug. 12, 2019, 1:50 p.m.