Description Usage Arguments Details Value Author(s) See Also
Draws a tile graphical object to the current device. Because tile
automatically draws the object to a file, tileDraw
is usually superfluous.
1 |
grob |
A tile or grid object; e.g., the value returned by |
defaultlayer |
The layer on which to draw any sub-elements of
|
This internal function draws a tile graphical object to the current
device. It is mainly of use of an internal function; most users should
simply use tile
to create and save tile graphics to a
file.
This function is provided for completeness, and is not necessary to
create tile graphics with detailed annotations, which can be done
through careful construction of traces prior to calling tile
.
However, if users wish to add to or modify an existing tile grob, they
may do so by directly editing the grob returned by tile
, then sending it
to tileDraw
to place it on the current device. Care should be
taken to set up the current device to have appropriate height, width,
and pointsize.
tileDraw
is mainly called for the side-effect of drawing a tile
grob. It invisibly returns the grob after drawing.
Christopher Adolph <cadolph@uw.edu>
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