Man pages for dfsp-spirit/pcx
Read and Write 'PCX' Bitmap Image Files

compute.header.palette.colorsCompute the colors for the CGA/EGA palette from the header.
download_test_dataDownload test PCX files for the package.
download_test_data_cgaDownload test PCX files for the package.
ega.palette.default16Get default 16 colors 6-bit EGA palette.
get_opt_data_filepathAccess a single file from the package cache by its file name.
guess.graphics.modeGuess graphics mode from header.
ints.to.uint1Split n 8 bit unsigned integers into 8n 1 bit unsigned...
ints.to.uint2Split n 8 bit unsigned integers into 4n 2 bit unsigned...
ints.to.uint4Split n 8 bit unsigned integers into 2n 4 bit unsigned...
is.pcx.indexedDetermine from PCX header whether the image is indexed, i.e.,...
plot.pcxS3 plot function for pcx image.
print.pcxS3 print function for pcx image.
print.pcxheaderS3 print function for pcx header.
read_md5sum_fileRead md5sum file written by md5sum program.
read.pcxRead bitmap file in PCX format.
uint8splitSplit each entry of 8 bit integer vector into 1, 2 or 4 bit...
uint.subbits.as.uintExtract subbits from integer as unsigned int.
dfsp-spirit/pcx documentation built on Nov. 24, 2021, 5:29 p.m.