as_hex | Convert image to hex |
entitytype | Entity types |
export_animation | Export animation to a file |
export_image | Export image to a file |
locate_entity | Locate entities |
palette_adjust | Function factory for adjusted palettes |
palette_manual | Function factory for manual palettes |
palette_named | Function factory for prespecified palettes |
scene_bubbles | Create a scene comprised of circles of varying size and... |
scene_delaunay | Create a scene using Delaunay triangulation |
scene_discs | Create a scene comprised of concentric circles |
scene_grid | Create a scene with entities on a grid |
scene_mix | Create a scene with entities placed randomly |
scene_rows | Create a scene comprised of horizontal or vertical lines |
scene_sticks | Create a scene comprised of lines of varying length and... |
style_overlay | Adds an overlay to the existing plot |
style_pop | Style as a pop art image |
style_ribbon | Style as a ribbon image |
style_walk | Style as animated points |
unfold_breeze | Unfold a scene with a swirl operation |
unfold_inside | Unfold a scene with an inside operation |
unfold_loop | Unfold a scene with a loop operation |
unfold_meander | Unfold a scene with a meander operation |
unfold_slice | Unfold a scene with a slice operation |
unfold_tempest | Unfold a scene with a tempest operation |
unfold_warp | Unfold a scene with a warp operation |
unfold_worley | Unfold a scene with a worley operation |
use_seed | Wrapper to set.seed |
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