View source: R/unfold_worley.R
Unfold a scene with a worley operation
1 | unfold_worley(data, scatter = FALSE, output = "order", ...)
|
data |
the data object |
scatter |
should the noise seed be "scattered"? |
output |
name of the primary unfolding variable to add (e.g., order) |
... |
arguments to pass to ambient::genworley() |
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