#' Heroes
#'
#' @description Information on playable heroes in Dota 2.
#'
#' @format A tibble with 29 variables:
#' \describe{
#' \item{id}{Hero id number}
#' \item{name}{'Proper' hero name}
#' \item{localized_name}{'Common' hero name}
#' \item{primary_attr}{Primary attribute}
#' \item{attack_type}{Attack type (melee or ranged)}
#' \item{roles}{Recommended/common roles for hero}
#' \item{img}{Hero image url. Prefix with media.steampowered.com}
#' \item{icon}{Hero icon url. Prefix with media.steampowered.com}
#' \item{base_health}{Hero base health}
#' \item{base_health_regen}{Hero base health regeneration}
#' \item{base_mana}{Hero base mana}
#' \item{base_mana_regen}{Hero base mana regeneration}
#' \item{base_armor}{Hero base armor}
#' \item{base_mr}{Hero base magic resistance}
#' \item{base_attack_min}{Hero base attack damage minimum}
#' \item{base_attack_max}{Hero base attack damage maximimum}
#' \item{base_str}{Hero base strength}
#' \item{base_agi}{Hero base agility}
#' \item{base_int}{Hero base intelligence}
#' \item{str_gain}{Strength gained per level}
#' \item{agi_gain}{Agility gained per level}
#' \item{int_gain}{Intelligence gained per level}
#' \item{attack_range}{Hero attack range}
#' \item{projectile_speed}{Travel speed of the hero attack projectile}
#' \item{attack_rate}{Base time between hero attacks}
#' \item{move_speed}{Base hero movement speed}
#' \item{turn_rate}{Base speed at which hero turns in place}
#' \item{cm_enabled}{Logical. Is the hero enabled in captain's mode?}
#' \item{legs}{Number of legs the hero has}
#' }
#'
#' @source \url{https://docs.opendota.com/#tag/constants}
"heroes"
#' Abilities
#'
#' Hero abilities in Dota 2
#'
#' @format A tibble with 2 variables:
#' \describe{
#' \item{name}{Ability name}
#' \item{attribs}{Ability attributes, formatted as a nested list}
#' }
#'
#' @source \url{https://docs.opendota.com/#tag/constants}
"abilities"
#' Items
#'
#' Available items in Dota 2
#'
#' @format A tibble with 14 variables:
#' \describe{
#' \item{hint}{Text hint(s) displayed on item tooltip}
#' \item{id}{Item id number}
#' \item{img}{Item image url. Prefix with media.steampowered.com}
#' \item{dname}{Item name}
#' \item{qual}{Item quality}
#' \item{cost}{Item cost, in gold}
#' \item{notes}{Additional item notes}
#' \item{attrib}{Item attributes, as a nested list}
#' \item{mc}{Mana cost to use item}
#' \item{cd}{Item cooldown, in seconds}
#' \item{lore}{Item lore}
#' \item{components}{Components used to create item, if applicable}
#' \item{created}{Logical. Is the item created from other items?}
#' \item{charges}{Number of item charges available up on purchase/creation, if applicable}
#' }
#'
#' @source \url{https://docs.opendota.com/#tag/constants}
"items"
#' Ability Ids
#'
#' Mapping of ability names to ids
#'
#' @format A tibble with 2 variables:
#' \describe{
#' \item{ability_id}{Ability id number}
#' \item{ability_name}{Ability name}
#' }
#'
#' @source \url{https://docs.opendota.com/#tag/constants}
"ability_ids"
#' Item Ids
#'
#' Mapping of item names to ids
#'
#' @format A tibble with 2 variables:
#' \describe{
#' \item{item_id}{Item id number}
#' \item{item_name}{Item name}
#' }
#'
#' @source \url{https://docs.opendota.com/#tag/constants}
"item_ids"
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