DynState.control-class: Class DynState.control

Description Objects from the Class Slots Author(s)

Description

A class to represent the controls used in the Dynamic State Variable Model

Objects from the Class

Objects can be created by calls to the creator of this class in the form FDynState.control().

Slots

AddNoFishing:

Object of class "integer", describing whether to add a single patch that reperesents no fishing (no effort, no catch)

ChoiceDist:

Object of class "integer", describing whether to output the probability of landings for each of the choices

EffortPrice:

Object of class "numeric", price of one unit of effort

EffortUplimit:

Object of class "numeric", maximum allowed amount of effort

Spp1DiscardSteps:

Object of class "integer", number of discardsteps for spp1, this results in a multiplication of the number of patches

Increments:

Object of class "integer", giving the number of bins used for the discretization of the probability distribution of the catches in the patches

Spp1Price:

Object of class "numeric", price for unit of spp1

Spp1Uplimit:

Object of class "numeric", size of the spp1 quota

RIStar:

Object of class "integer", indicating whether to output the I* array. This is not possible for very large problems because of memory constraints

SimNumber:

Object of class "integer", indicating the number of simulations to do in the forward iterations

Spp2DiscardSteps:

Object of class "integer", number of discardsteps for spp2, this results in a multiplication of the number of patches

Spp2Price:

Object of class "FLQuant", price for unit of spp2

Spp2Uplimit:

Object of class "FLQuant", size of the spp2 quota

Author(s)

Jan Jaap Poos


flr/FLRDynState documentation built on May 16, 2019, 1:29 p.m.