Description Objects from the Class Slots Author(s)
A class to represent the controls used in the Dynamic State Variable Model
Objects can be created by calls to the creator of this class in the form FDynState.control().
AddNoFishing:Object of class "integer", describing whether to add a single patch that reperesents no fishing (no effort, no catch) 
ChoiceDist:Object of class "integer", describing whether to output the probability of landings for each of the choices 
EffortPrice:Object of class "numeric", price of one unit of effort 
EffortUplimit:Object of class "numeric", maximum allowed amount of effort 
Spp1DiscardSteps:Object of class "integer", number of discardsteps for spp1, this results in a multiplication of the number of patches 
Increments:Object of class "integer", giving the number of bins used for the discretization of the probability distribution of the catches in the patches 
Spp1Price:Object of class "numeric", price for unit of spp1 
Spp1Uplimit:Object of class "numeric", size of the spp1 quota 
RIStar:Object of class "integer", indicating whether to output the I* array. This is not possible for very large problems because of memory constraints 
SimNumber:Object of class "integer", indicating the number of simulations to do in the forward iterations 
Spp2DiscardSteps:Object of class "integer", number of discardsteps for spp2, this results in a multiplication of the number of patches 
Spp2Price:Object of class "FLQuant", price for unit of spp2 
Spp2Uplimit:Object of class "FLQuant", size of the spp2 quota 
Jan Jaap Poos
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