Description Objects from the Class Slots Author(s)
A class to represent the controls used in the Dynamic State Variable Model
Objects can be created by calls to the creator of this class in the form FDynState.control().
AddNoFishing:Object of class "integer", describing whether to add a single patch that reperesents no fishing (no effort, no catch)
ChoiceDist:Object of class "integer", describing whether to output the probability of landings for each of the choices
EffortPrice:Object of class "numeric", price of one unit of effort
EffortUplimit:Object of class "numeric", maximum allowed amount of effort
Spp1DiscardSteps:Object of class "integer", number of discardsteps for spp1, this results in a multiplication of the number of patches
Increments:Object of class "integer", giving the number of bins used for the discretization of the probability distribution of the catches in the patches
Spp1Price:Object of class "numeric", price for unit of spp1
Spp1Uplimit:Object of class "numeric", size of the spp1 quota
RIStar:Object of class "integer", indicating whether to output the I* array. This is not possible for very large problems because of memory constraints
SimNumber:Object of class "integer", indicating the number of simulations to do in the forward iterations
Spp2DiscardSteps:Object of class "integer", number of discardsteps for spp2, this results in a multiplication of the number of patches
Spp2Price:Object of class "FLQuant", price for unit of spp2
Spp2Uplimit:Object of class "FLQuant", size of the spp2 quota
Jan Jaap Poos
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