Description Objects from the Class Slots Author(s)
A class to represent the controls used in the Dynamic State Variable Model
Objects can be created by calls to the creator of this class in the form FDynState.control()
.
AddNoFishing
:Object of class "integer"
, describing whether to add a single patch that reperesents no fishing (no effort, no catch)
ChoiceDist
:Object of class "integer"
, describing whether to output the probability of landings for each of the choices
EffortPrice
:Object of class "numeric"
, price of one unit of effort
EffortUplimit
:Object of class "numeric"
, maximum allowed amount of effort
Spp1DiscardSteps
:Object of class "integer"
, number of discardsteps for spp1, this results in a multiplication of the number of patches
Increments
:Object of class "integer"
, giving the number of bins used for the discretization of the probability distribution of the catches in the patches
Spp1Price
:Object of class "numeric"
, price for unit of spp1
Spp1Uplimit
:Object of class "numeric"
, size of the spp1 quota
RIStar
:Object of class "integer"
, indicating whether to output the I* array. This is not possible for very large problems because of memory constraints
SimNumber
:Object of class "integer"
, indicating the number of simulations to do in the forward iterations
Spp2DiscardSteps
:Object of class "integer"
, number of discardsteps for spp2, this results in a multiplication of the number of patches
Spp2Price
:Object of class "FLQuant"
, price for unit of spp2
Spp2Uplimit
:Object of class "FLQuant"
, size of the spp2 quota
Jan Jaap Poos
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