hectorhaffenden/GTRouting: Finds the Price of Anarchy for Routing Games

Computes the optimal flow, Nash flow and the Price of Anarchy for any routing game defined within the game theoretical framework. The input is a routing game in the form of it’s cost and flow functions. Then transforms this into an optimisation problem, allowing both Nash and Optimal flows to be solved by nonlinear optimisation. See <https://en.wikipedia.org/wiki/Congestion_game> and Knight et al (2013) <doi:10.1016/j.ejor.2013.04.003> for more information.

Getting started

Package details

AuthorHector Haffenden
MaintainerHector Haffenden <[email protected]>
Package repositoryView on GitHub
Installation Install the latest version of this package by entering the following in R:
hectorhaffenden/GTRouting documentation built on March 16, 2019, 7:21 p.m.