Man pages for hejtmy/eyelinkr
Loading and preprocessing of eyelink data

convert_to_eyerConverts loaded data to EyerObject
flip_y_axisFlips the Y axis, which is logged with the 0 in bottom left...
helloHello, World!
load_asc_fileLoads in sr 1000 asc file and outputs a list
parse_calibrationsReads in calibration
parse_eventsDecodes events from passed sr1000 text file
parse_fixationsDecodes fixations from the given character vector
parse_gazeDecodes gaze information from passed parsed asc text
parse_logging_rateFetches logging frequency
read_eventsReads in events from the given filepath
read_fixationsReads eye fixations from a asc file
read_gazeRead gaze data from the asc
read_resolutionmatch two digits at least three digit long after Display...
remove_event_bracketsRemoves brackets from the parsed events
remove_event_keysRemoves events with unwanted keys
remove_key_upHelper to remove all depression of keys
remove_walking_keysHelper to remove keys which are used for walking in 3D games
hejtmy/eyelinkr documentation built on Nov. 4, 2019, 1:31 p.m.